The
Fix Options
*Recover Missing Doors*
If you select this option, all doors in the list will be recovered.
This way you can go find them and manipulate them with your Palace™
client. The recovered doors will be placed in the upper left
corner of the room if they don't have a valid coordinate.
*Delete Missing Doors*
If you select this option, all doors in the list will be deleted
from the rooms they are in.
*AutoFix Missing Doors*
If you select this option, PatBuddy will try to decide the
best way to deal with the doors in the list. Below is a brief,
but fairly acurate description of what PatBuddy will decide to
do in most conditions.
CASE (Door has no script OR PICTURE)
Delete the door
CASE ( Door has no script, a valid picture, valid spot location)
Give Door a valid outline and leave in the last LOCation if Valid.
CASE (Door has a script and has a unique SpotID)
Give Door a valid outline and leave in the last LOCation if Valid.
CASE (Door has a script and shares the same SpotID with another
door in same room.
The other door also has a script.)
Change this SpotID to the lowest SpotID# not in use in the room
and disable
the script in the recovered door by adding a simi colon before
each line.
CASE (Door has a script and shares the same SpotID with another
door in same room.
The other door does not have a script.)
Change this SpotID to the lowest SpotID# not in use in the room.
It's a tad more complicated than that, but this should give
you an idea of what it is going to do under most conditions.
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