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Post subject: Paltech Shutdown : D
Posted: Jun 25, 2005 - 12:37 PM
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Joined: Aug 01, 2004
Posts: 166
Status: Offline
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Janus |
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Post subject: RE: Paltech Shutdown : D
Posted: Jun 25, 2005 - 12:56 PM
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Joined: Apr 12, 2005
Posts: 142
Location: Austin, Texas, USA
Status: Offline
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The whole disconnect thing is simply this. The 'Palace Presents' moderator plugin that spawns a little chat window stage, well, most users have that plugin by default. If you send blowthru packet messages using the Palace Presents packet ID and some funky data (confuses Palace Presents plugin), you can drop anybody connected with the plugin.
Here's how it works, in theory! The internet is consistant of what we call 'protocol'. Protocol is what allows any two or more machines on the net to communicate. It's a language that's commonly defined on both ends inorder to allow the various machines on the net to send/receive data. TCP/IP is one example, UDP is another, ICMP, IPX/SPX, and so on. Then you have software protocol levels stacked on top of TCP/IP, such as HTTP, FTP, Palace, Telnet, SSH (unless I'm mistake then it uses UDP), and most video games use custom protocol stacked over UDP that are online.
Protocol is what setups up a common structure, in Palace, that structure is very simple. 12 bytes will header every unique packet. (4 byte Protocol ID), (4 bytes Packet Data Length), (4 bytes Reference Number, often houses the User ID that sources a message forked to all users, like a whisper). Machines can get confused fairly easily though, if you were to say, send less or more data than the length of the packet in the header section specified. Data sent over the wire is nothing more than a bunch of offsets. This Palace Presents bug -adjusts- that offset, causing the client to lose it's place in the receiving of data, thus you get disconnected.
You can either 1 turn blowthru packets off with plugins like BTC/Sentinel, delete the plugin from your client's plugin directory (pretty certain this will work), or actually use Sentinel to block it (confident it'll work but if not I can work with you to fix the problem). I have a free software plugin that'll log incoming server packets - EXCELLENT way to 'capture' an exploit being performed and using it to patch it in Sentinel. Anybody who can help me make Sentinel more valuable as a resource to protect Palace is most likely to get a FREE single server license! That is if your log/claim proves useful. And I have offered a free license to those before, some took the offer, some didn't... Like the UserList filtering feature of Sentinel that hides the Wiz/God status of people to Phalanx/PalTech users. This merits Glide and Mansion a FREE license, but they apparently could care less... what a shame! |
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Janus |
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Post subject: RE: Paltech Shutdown : D
Posted: Jun 25, 2005 - 01:05 PM
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Joined: Apr 12, 2005
Posts: 142
Location: Austin, Texas, USA
Status: Offline
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Myself from forum.symetrik.com wrote: | Vyrus has only copied ideas and called them his own. Taken source code from programs like Event Horizon and called it his own. He releases programs that only seem to destroy the community. I regret the things I've done in the past, but, atleast I tried to make a difference in the right direction and save what's left.
Even in my darkest hours I never supported cloning. And even when I copied Balamb's scripts I still gave credit and dues to Psycrow and Foxy for their efforts. Never once did I call somebody else's work my own!
Now that I've seen the error of my previous ways, I also see that the people who used and abused my work as well as PalTech's capabilities, are nothing more than stupid moronic script-kiddie children who need their 'Big Brother' to look out for them. Symetrik.com - A community of losers feeding off the hate and stupidity of other losers... what the frell has the internet come to? Nothin to wonder about there! |
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maarten |
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Post subject: RE: Paltech Shutdown : D
Posted: Jun 25, 2005 - 01:14 PM
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Joined: Oct 20, 2002
Posts: 674
Location: DiGiLaNd
Status: Offline
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Right, the blowthru packet problem is the main reason I took the PalacePresents plugin out of the Palace client install in 2002. In theory Palaceplanet users should have been free of this problem I guess.
Come to think of it, its time for a updated client install with new bookmarks and help links. |
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misunderstood091 |
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Post subject:
Posted: Jun 25, 2005 - 10:50 PM
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Joined: Apr 27, 2005
Posts: 13
Status: Offline
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hey maarten if ur gonna doa palace cliente upgrade you should add a section where users can add HTTP Proxy settings. Because my laptop has to run on a proxy and it would bea huge huge huge help if i could use palace on my laptop instead or running between computers. |
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Janus |
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Post subject:
Posted: Jun 26, 2005 - 01:10 AM
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Joined: Apr 12, 2005
Posts: 142
Location: Austin, Texas, USA
Status: Offline
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Palace can't use HTTP Proxies. Only SOCKS Proxies, with the aid of apps like Sockscap. Maarten meant he was going to re-package the installer with a better way to start palacing, etc. Good idea too, I wish him the best! |
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maarten |
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Post subject:
Posted: Jun 26, 2005 - 04:11 AM
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Joined: Oct 20, 2002
Posts: 674
Location: DiGiLaNd
Status: Offline
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Just a repackaging indeed, the only thing I can do however is add a readme html page with some links and info on how to setup. Link to Sockscap and a borggen, stuff like that. |
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complexity |
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Post subject:
Posted: Jun 26, 2005 - 01:50 PM
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Joined: Aug 01, 2004
Posts: 166
Status: Offline
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Take out the annoying sound when people signon palace ;x |
_________________ www.palaceplanet.net
The Inevitable Palace Site
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