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Cor |
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Post subject: Need Props from script
Posted: May 22, 2006 - 11:26 AM
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Joined: May 22, 2006
Posts: 24
Status: Offline
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Hi,
I have a cyborg script. But the most scripts dont work correctly because I don't have the props.
Like the scripts haha and hehe.
Haha shows a goathead and hehe shows a frog.
Where to get these props? |
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maarten |
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Post subject: RE: Need Props from script
Posted: May 22, 2006 - 11:40 AM
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Joined: Oct 20, 2002
Posts: 675
Location: DiGiLaNd
Status: Offline
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Sounds like the dutch borg from my Palace. Try Digital Exposure:
digital-x.net:9998
go through the borg and see if you get the props, some should be in the server propfile. |
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Cor |
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Post subject: RE: Need Props from script
Posted: May 23, 2006 - 09:04 AM
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Joined: May 22, 2006
Posts: 24
Status: Offline
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Thanks. I checked already digital but a lot of the props there in the avatar rooms aren't working.
Is it just my computer or is it the palace?
Btw I have another version then the dutch borg. I only copied some scripts out of it a long time ago.( Like hehe and haha) And now I lost the dutch borg. Do you know where I can download the dutch borg? |
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Cor |
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Post subject: RE: Need Props from script
Posted: May 23, 2006 - 09:35 AM
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Joined: May 22, 2006
Posts: 24
Status: Offline
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Also the scripts are turn off on your server. |
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Cor |
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Post subject: RE: Need Props from script
Posted: May 23, 2006 - 11:42 AM
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Joined: May 22, 2006
Posts: 24
Status: Offline
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Sorry for all the post but i can't use the edit knop.
Edit my last post:
What i mean that the cyborgs are turned off i can't use mine. |
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maarten |
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Post subject: RE: Need Props from script
Posted: May 23, 2006 - 02:54 PM
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Joined: Oct 20, 2002
Posts: 675
Location: DiGiLaNd
Status: Offline
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Strange, scripts are not off and almost all of the props in the proprooms load for me, out of 200 props 4 where dead.
You can download both the dutch client and cyborg from the downloads here on palaceplanet.
Here is the dutch cyborg we used to put in the dutch client:
Code: |
;Digi-Chat Cyborg Script.
;Voor al je geautomatiseerde Digi-Chat acties.
;========= BEGIN ON INCHAT =========
;In dit deel starten scripts door text die gezegd wordt
ON INCHAT {
;notify script, inchat
notify GLOBAL
{ "POP" SOUND } notify IF
}
;========= BEGIN ON OUTCHAT =========
;scripts in dit deel worden gestart als JIJ iets zegt.
ON OUTCHAT {
CHATSTR LOWERCASE lowchat =
;========== HELP LIJST =========
;*** Help System ***
{ { LOGMSG }
[
"\x0a[-=[ Lijst van commandos ]=-]"
"\x0ahoiall = Groet de hele kamer
\x0ahlo = Groet persoon dichtste bij muis
\x0aWT1 = Welkom terug bij muispijltje
\x0ahi = Groet laaste die kamer in komt
\x0awt = Welkom terug
\x0abzt = Zo trug bordje
\x0abrb = Zo trug uitgebreid
\x0abigdoei = Vette DOEIII
\x0abigdag = Overdreven DOEII
\x0akusje = Kus script
\x0awarpkus = Warpenmet die kus!
\x0akusgroot = Tekend grote lippen op muispositie
\x0akusje1 = Kus tekend mondje
\x0akusje2 = Lippen en tekend mondje
\x0ahartkus = Kus tekent hartje
\x0aknuf = Teddybeer knuffel
\x0agevangen = Tekent gevangenis
\x0alikje = Likt slachtoffer
\x0aHart = Tekend groot hart
\x0aBijten = Bijt liefdevol
\x0aBoos1 = Boos!!
\x0aBozer1 = Bozer!
\x0abrand = Vuurwerk!
\x0aclean = Wist props en paint
\x0apdel = Wist alleen paint
\x0apid = Prop ID nummers in je log
\x0adigi = Zet het DiGi log neer bij je muispijl
\x0azichtbaar = wordt zichtbaar
\x0aonzichtbaar = wordt onzichtbaar"
"\x0a[-=[ ]=-]\x0a"
] FOREACH
{ { LOGMSG }
[ "-*-*- Cyborg Help: Operator/Moderator Commands -*-*-"
" `clean -- Ruimt alles op"
" `chat -- laat iemand wat zeggen"
" `pinx -- Pin iemand plek boven in kamer"
" `killx -- Kick iemand extra sterkte"
" `namegag <nieuwe naam> -- Naam veranderen van gebruiker"
" `dress -- kleed een gebruiker aan met de prop die je draagt"
" `pagegag -- stop misbruik van wizard 'page"
] FOREACH
} { "" STATUSMSG
} ISWIZARD IFELSE
"" CHATSTR =
} CHATSTR "help" GREPSTR IF
;======= EINDE HELP LIJST =========
;========= GROET, WELKOM TERUG en TOT ZIENS SCRIPTS =========
;groeten: RANDOM GREETING
{ 0 COUNTER =
{{ [
"Hoi "
"Hallo "
"hey "
"Hoest "
"Welkom "
"Aloha "
"Haai "
"Greetings "] 6 RANDOM GET COUNTER ROOMUSER WHONAME & SAY } COUNTER ROOMUSER WHONAME USERNAME == NOT IF COUNTER++}{ COUNTER NBRROOMUSERS < } WHILE
"" CHATSTR = } CHATSTR LOWERCASE "hoiall" == IF
;hlo: groet het persoon naast je muispijltje your
;for Ace, by Foxy
{ "Hallo " 450000 ds = MOUSEPOS y = x =
{ us ROOMUSER WHOPOS y - DUP * SWAP x - DUP * + ns =
{ ns ds = us wh = } ns ds < IF us ++
} { us NBRROOMUSERS < } WHILE
wh ROOMUSER WHONAME & "." & CHATSTR =
} CHATSTR "hlo" == IF
;WT1: Zegt Welkom terug iemand naast je muispijltje
;
{ "Welkom terug " 450000 ds = MOUSEPOS y = x =
{ us ROOMUSER WHOPOS y - DUP * SWAP x - DUP * + ns =
{ ns ds = us wh = } ns ds < IF us ++
} { us NBRROOMUSERS < } WHILE
wh ROOMUSER WHONAME & "." & CHATSTR =
} CHATSTR "wt1" == IF
;glp: groet het laaste persoon die in de kamer is gekomen
{ { "Hoi " NBRROOMUSERS 1 - ROOMUSER WHONAME + SAY } NBRROOMUSERS 1 - ROOMUSER WHONAME USERNAME == NOT IF "" CHATSTR =
} lowchat "hi" == IF
;wt
{ { "Welkon terug , " NBRROOMUSERS 1 - ROOMUSER WHONAME + SAY } NBRROOMUSERS 1 - ROOMUSER WHONAME USERNAME == NOT IF "" CHATSTR =
} lowchat "wt" == IF
; digi made by: !|-|ØØL¥ ]¦®¦[
{ MOUSEPOS y = x = "!)POP !THE BEST THERE IS" MOUSEPOS SAYAT
PENFRONT 255 0 0 PENCOLOR 3 PENSIZE
POSX 6 + POSY 38 + MOUSEPOS LINE PAINTUNDO
"digi1" x 44 - y 44 - ADDLOOSEPROP
"digi2" x 44 - y 0 - ADDLOOSEPROP
"digi3" x 44 - y -44 - ADDLOOSEPROP
"digi4" x 0 - y 44 - ADDLOOSEPROP
"digi5" x 0 - y 0 - ADDLOOSEPROP
"digi6" x 0 - y -44 - ADDLOOSEPROP
"digi7" x -44 - y 44 - ADDLOOSEPROP
"digi8" x -44 - y 0 - ADDLOOSEPROP
"digi9" x -44 - y -44 - ADDLOOSEPROP "" CHATSTR =
} CHATSTR "digi" == IF
;bzt
{ [ 993858890 993858918 993858762 993858794 1021911316 ] SETPROPS ":Ben ff weg" CHATSTR = } CHATSTR "bzt" == IF
;HBrb Outchat Segment
isAway GLOBAL idleTime GLOBAL messageLog GLOBAL bbTxt GLOBAL brbProp GLOBAL mLogI GLOBAL
DATETIME { 2147483647 + } DATETIME 0 < IF idleTime =
{ { "Error: Je bent al weg!" LOCALMSG EXIT } isAway IF
{ brbProp DONPROP } brbProp HASPROP NOT IF
1 isAway = "" messageLog =
"$1" GREPSUB bbTxt =
{ "Ik ben er even niet" bbTxt = "brb" SAY }
{ bbTxt SAY } bbTxt "" == IFELSE "" CHATSTR =
} CHATSTR "^hbrb *(.*)" GREPSTR CHATSTR "^(brb[, ]*.*)" GREPSTR OR IF
{ 0 isAway =
{ brbProp REMOVEPROP } { brbProp HASPROP } WHILE
{ "You received " mLogI ITOA & " message(s). (In Log)" & LOCALMSG
{ "; $1" GREPSUB LOCALMSG "$2" GREPSUB messageLog = i ++
} { messageLog "^;ѵ" i ITOA & "Y;(.*);ñK" & i ITOA & "É;(.*)" & GREPSTR } WHILE 0 mLogI =
} { "Je hebt geen berichten ontvangen" LOCALMSG } messageLog "" == NOT IFELSE
"" messageLog =
} isAway WHOTARGET NOT AND CHATSTR "" == NOT AND IF
;doeiiiiii
{ { "!"USERNAME & POSX 80 - POSY 80 - SAYAT } 60 ALARMEXEC
{ "!Dag...." POSX 60 - POSY 60 - SAYAT } 120 ALARMEXEC
{ "!Later!" POSX 40 - POSY 40 - SAYAT } 150 ALARMEXEC
{ "!bye bye!!!" POSX 20 - POSY 20 - SAYAT } 180 ALARMEXEC
{ "!Dag allemaal..." SAY } 220 ALARMEXEC
{ "!doeiiiiiiiiiii!!!!!." SAY } 280 ALARMEXEC DATETIME bt = "" CHATSTR =
} CHATSTR "bigdoei" == IF
;dag
{ NBRROOMUSERS num =
"Dag dag tot volgende keer....Doeiiiii!!!!!"
{ { ", " i ROOMUSER WHONAME + +
} i ROOMUSER WHONAME USERNAME == NOT IF
i ++ } { i num < } WHILE SAY
"" CHATSTR = } CHATSTR "bigdag" == IF
;========= KUSS & KNUFFEL SCRIPTS =========
;kusgroot
{ uno GLOBAL dos GLOBAL whome whopos dos = uno = mousepos setpos prop1 GLOBAL
"[ " p = 0 i = { p i USERPROP itoa & " " & p = i ++ } { i NBRUSERPROPS < } WHILE p " ]" & prop1 =
[] SETPROPS
")!MMMMMM Je Lippen zijn Hartstikke lekker !!!" SAY
PENFRONT 255 RANDOM 255 RANDOM 255 RANDOM pencolor 3 pensize
mousepos y = x = x 7 - x = y 9 - y = x y penpos
4 0 lineto 2 2 lineto 2 0 lineto 2 -2 lineto 2 0 lineto 2 0 lineto 8 12 lineto -8 6 lineto -6 2 lineto
-4 0 lineto -8 -4 lineto -4 -4 lineto 0 -4 lineto 8 -8 lineto 6 4 lineto 8 -2 lineto -14 2 lineto
5 pensize 14 0 lineto -20 2 lineto 24 2 lineto -24 2 lineto 24 0 lineto -20 4 lineto 16 0 lineto -12 2 lineto
0 0 0 pencolor 2 pensize -10 -5 pento 4 -2 lineto 4 0 lineto 6 2 lineto 2 0 lineto 2 -2 lineto 6 -2 lineto
8 4 lineto -10 -2 lineto -10 0 lineto -10 0 lineto 1 pensize 4 0 pento -2 -2 lineto 6 2 pento -4 -6 lineto
8 6 pento 2 -6 lineto 0 6 lineto 4 -2 pento 4 -2 lineto 255 255 255 pencolor 1 pensize -18 10 pento
2 -2 lineto 2 4 pento 0 -2 lineto 8 0 pento 2 0 lineto
{ uno GLOBAL dos GLOBAL uno dos setpos } 200 ALARMEXEC { prop1 GLOBAL { NAKED } {prop1 GLOBAL prop1
" SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[933267095 933267029 933267570 933267621 933267188 933267173 ]" prop1 == IFELSE } 200 ALARMEXEC
"" CHATSTR = } CHATSTR "kusgroot" GREPSTR IF
;kusje
{ x GLOBAL y GLOBAL whome whopos y = x = mousepos setpos prop1 GLOBAL
;authored by wildfire and will
"[ " p = 0 i = { p i USERPROP itoa & " " & p = i ++ } { i
NBRUSERPROPS < } WHILE p " ]" & prop1 =
[966018040] SETPROPS ")kiss !ow wat een lekker kusje ..." SAY
255 RANDOM 255 RANDOM 255 RANDOM PENCOLOR 2 PENSIZE PENFRONT MOUSEPOS PENPOS 4 2 LINETO -4 3 LINETO MOUSEPOS PENPOS -4 2 LINETO 4 3 LINETO
{ x GLOBAL y GLOBAL x y setpos } 150 ALARMEXEC { prop1 GLOBAL { NAKED } {prop1 GLOBAL prop1
" SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[ ]" prop1 == IFELSE } 160 ALARMEXEC
"" CHATSTR } CHATSTR "kusje" == IF
;kusje1
{ x GLOBAL y GLOBAL whome whopos y = x = mousepos setpos prop1 GLOBAL
"[ " p = 0 i = { p i USERPROP itoa & " " & p = i ++ } { i
NBRUSERPROPS < } WHILE p " ]" & prop1 =
[966018040] SETPROPS ")kiss , een heerlijk hete natte kusss..." SAY
255 RANDOM 255 RANDOM 255 RANDOM PENCOLOR 2 PENSIZE PENFRONT MOUSEPOS PENPOS 4 2 LINETO -4 3 LINETO MOUSEPOS PENPOS -4 2 LINETO 4 3 LINETO
{ x GLOBAL y GLOBAL x y setpos } 150 ALARMEXEC { prop1 GLOBAL { NAKED } {prop1 GLOBAL prop1
" SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[ ]" prop1 == IFELSE } 160 ALARMEXEC
"" CHATSTR = } CHATSTR "kusje1" == IF
; warpkus
{ MOUSEPOS y = x = { "[ " p = 0 i = { p i USERPROP itoa & " " & p = i ++ } { i
NBRUSERPROPS < } WHILE p " ]" & prop1 = } inviso NOT IF { ["jcwarp1"] SETPROPS }
3 ALARMEXEC { ["jcwarp2"] SETPROPS } 6 ALARMEXEC { ["jcwarp3"] SETPROPS } 9 ALARMEXEC
{ ["jcwarp4"] SETPROPS } 12 ALARMEXEC { ["jcwarp5"] SETPROPS } 15 ALARMEXEC {
["jcwarp6"] SETPROPS } 18 ALARMEXEC { ["jcwarp7"] SETPROPS } 21 ALARMEXEC { ["jcwarp8"]
SETPROPS } 24 ALARMEXEC { ["jcwarp9"] SETPROPS } 27 ALARMEXEC { x GLOBAL y GLOBAL x
y SETPOS } 30 ALARMEXEC { ["jcwarp8"] SETPROPS } 33 ALARMEXEC { ["jcwarp7"] SETPROPS }
36 ALARMEXEC { ["jcwarp6"] SETPROPS } 39 ALARMEXEC { ["jcwarp5"] SETPROPS } 42 ALARMEXEC { ["jcwarp4"] SETPROPS } 45 ALARMEXEC { ["jcwarp3"] SETPROPS } 48 ALARMEXEC {
["jcwarp2"] SETPROPS } 51 ALARMEXEC { ["jcwarp1"] SETPROPS } 54 ALARMEXEC { { ["jcwarp9"] SETPROPS } 57 ALARMEXEC } { { prop1 GLOBAL { NAKED } {prop1 GLOBAL prop1
" SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[ ]" prop1 == IFELSE } 57 ALARMEXEC } inviso IFELSE x GLOBAL y GLOBAL whome whopos y = x = mousepos setpos prop1 GLOBAL
"[ " p = 0 i = { p i USERPROP itoa & " " & p = i ++ } { i
NBRUSERPROPS < } WHILE p " ]" & prop1 =
[1050940791 1050943734] SETPROPS ")kiss !XxXie" SAY
255 RANDON 255 RANDOM 255 RANDOM PENCOLOR 2 PENSIZE PENFRONT MOUSEPOS PENPOS 4 2 LINETO -4 3 LINETO MOUSEPOS PENPOS -4 2 LINETO 4 3 LINETO
{ x GLOBAL y GLOBAL x y setpos } 150 ALARMEXEC { prop1 GLOBAL { NAKED } {prop1 GLOBAL prop1
" SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[ 1050940791 1050943734 ]" prop1 == IFELSE } 160 ALARMEXEC
"" CHATSTR = } CHATSTR "warpkus" == IF
;kusje2
{ x GLOBAL y GLOBAL whome whopos y = x = mousepos setpos prop1 GLOBAL
;authored by wildfire and will
"[ " p = 0 i = { p i USERPROP itoa & " " & p = i ++ } { i
NBRUSERPROPS < } WHILE p " ]" & prop1 =
[940186545 966018040] SETPROPS ")kiss!! een heerlijke natte kus speciaal voor jouw MmMmMmMmMm!!!" SAY
255 RANDOM 255 RANDOM 255 RANDOM PENCOLOR 2 PENSIZE PENFRONT MOUSEPOS PENPOS 4 2 LINETO -4 3 LINETO MOUSEPOS PENPOS -4 2 LINETO 4 3 LINETO
{ x GLOBAL y GLOBAL x y setpos } 150 ALARMEXEC { prop1 GLOBAL { NAKED } {prop1 GLOBAL prop1
" SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[ ]" prop1 == IFELSE } 160 ALARMEXEC
"" CHATSTR } CHATSTR "kusje2" == IF
;hartkus
{ { GLOBAL } [ x y prop1 ] FOREACH
WHOME WHOPOS y = x =
MOUSEPOS my = mx =
mx 0 + tx = my 0 + ty =
tx ty SETPOS
"[ " p = 0 i = { p i USERPROP ITOA & " " & p = i ++ } { i NBRUSERPROPS < }
WHILE p " ]" & prop1 =
[ 940186545 966018040] SETPROPS
")Kiss !Kusjes van uit me hart schat.." SAY
255 RANDOM 255 RANDOM 255 RANDOM PENCOLOR 2 PENSIZE PENFRONT
MOUSEPOS PENPOS
3 -3 lineto 2 0 lineto 3 3 lineto 0 2 lineto -8 8 lineto
-8 -8 lineto 0 -2 lineto 3 -3 lineto 2 0 lineto 3 3 lineto
0 2 lineto 3 -3 lineto 2 0 lineto -6 6 lineto 0 2 lineto 7 -7 lineto
0 1 lineto -6 6 lineto -6 -6 lineto 2 -2 lineto 2 2 lineto 0 2 lineto -2 -2 lineto
{ x GLOBAL y GLOBAL x y SETPOS } 150 ALARMEXEC
{ prop1 GLOBAL { NAKED } { prop1 GLOBAL prop1 " SETPROPS" & xpropo =
xpropo STRTOATOM EXEC } "[ ]" prop1 == IFELSE } 160 ALARMEXEC
"" CHATSTR =
} CHATSTR "hartkus" == IF
;knuf: use when in front to hug from front
{ x GLOBAL y GLOBAL prop1 GLOBAL whome whopos y = x = mousepos y1 = x1 =
x1 y1 setpos
"[ " p = 0 i = { p i USERPROP itoa & " " & p = i ++ } { i
NBRUSERPROPS < } WHILE p " ]" & prop1 =
[ 907556104 907556116 907556086 907556091 907556099 907556112 907556095 907556108 ] SETPROPS
")KISS !DIKKE KNUFF!" MOUSEPOS SAYAT
{ x GLOBAL y GLOBAL x y setpos } 300 ALARMEXEC { prop1 GLOBAL { } {prop1 GLOBAL prop1
" SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[]" prop1 == IFELSE } 300 ALARMEXEC
"" CHATSTR = } CHATSTR "knuf" == IF
;========= FLIRT SCRIPTS =========
;; gevangen: Tekent gevangenis om je slachtoffer
{
0 255 RANDOM 255 RANDOM 255 RANDOM PENCOLOR
PENFRONT 6 PENSIZE
MOUSEPOS y2 = x2 =
POSX x1 = POSY y1 =
255 0 0 PENCOLOR
x2 66 - x3 =
x2 66 + x4 =
y2 66 - y3 =
y2 66 + y4 =
x3 y4 x4 y4 LINE
x3 y4 x3 y3 LINE
x3 y3 x4 y3 LINE
x4 y3 x4 y4 LINE
x3 33 + y4 x3 33 + y3 LINE
x3 66 + y4 x3 66 + y3 LINE
x3 99 + y4 x3 99 + y3 LINE
"!OooOOooH Ik heb je gevangen in me kooi... !!!" x2 y2 SAYAT
{ { PAINTUNDO i ++ } { i 7 < } WHILE } 500 ALARMEXEC
"" CHATSTR =
} lowchat "gevangen" == IF
;likje
{ { 0 i = "["
{ " " i USERPROP ITOA & & i ++ } { i NBRUSERPROPS < } WHILE
" ] SETPROPS" & restore_props =
} { "NAKED" restore_props = } NBRUSERPROPS IFELSE
POSX ox = POSY oy = 0 i =
MOUSEPOS ny = nx = ny 0 + ny =
[1016923690 1016923695] SETPROPS nx ny SETPOS
{ 3 ny -=
nx ITOA " " ny ITOA " SETPOS" & & & STRTOATOM i 5 * ALARMEXEC
i ++ } { i 30 < } WHILE
ox ITOA " " & oy ITOA & " SETPOS \"!Ik lik je overal MmMmMmMm....\" SAY " & restore_props & STRTOATOM 180 ALARMEXEC "" CHATSTR =
} CHATSTR "likje" == IF
; HART
; Paints a "hart" heart at the mouse
{
{ MOUSEPOS y = x = 8 s = 150 r = 0 i =
150 0 0 PENCOLOR PENBACK 9 PENSIZE
x 50 - y 25 - x 25 - y 25 - LINE
x 25 + y 25 - x 50 + y 25 - LINE
x 55 - y 20 - x 20 - y 20 - LINE
x 20 + y 20 - x 55 + y 20 - LINE
x 60 - y 15 - x 15 - y 15 - LINE
x 15 + y 15 - x 60 + y 15 - LINE
x 65 - y 10 - x 10 - y 10 - LINE
x 10 + y 10 - x 65 + y 10 - LINE
x 70 - y 5 - x 5 - y 5 - LINE
x 5 + y 5 - x 70 + y 5 - LINE
x 75 - y x 75 + y LINE
x 75 - y 5 + x 75 + y 5 + LINE
x 75 - y 10 + x 75 + y 10 + LINE
x 75 - y 15 + x 75 + y 15 + LINE
x 75 - y 20 + x 75 + y 20 + LINE
x 75 - y 25 + x 75 + y 25 + LINE
x 70 - y 30 + x 70 + y 30 + LINE
x 65 - y 35 + x 65 + y 35 + LINE
x 60 - y 40 + x 60 + y 40 + LINE
x 55 - y 45 + x 55 + y 45 + LINE
x 50 - y 50 + x 50 + y 50 + LINE
x 45 - y 55 + x 45 + y 55 + LINE
x 40 - y 60 + x 40 + y 60 + LINE
x 35 - y 65 + x 35 + y 65 + LINE
x 30 - y 70 + x 30 + y 70 + LINE
x 25 - y 75 + x 25 + y 75 + LINE
x 20 - y 80 + x 20 + y 80 + LINE
x 15 - y 85 + x 15 + y 85 + LINE
x 10 - y 90 + x 10 + y 90 + LINE
x 5 - y 95 + x 5 + y 95 + LINE
PENFRONT
{ x y PENPOS s PENSIZE r 0 0 PENCOLOR
-25 -25 LINETO -25 0 LINETO -25 25 LINETO 0 25 LINETO 75 75 LINETO
75 -75 LINETO 0 -25 LINETO -25 -25 LINETO -25 0 LINETO -25 25 LINETO
s 2 - s = r 50 + r = x 1 + x = i ++
}
{ i 3 < } WHILE
}
{ "Too many room occupants" STATUSMSG } NBRROOMUSERS 12 < IFELSE
"" CHATSTR =
} CHATSTR "hart" == IF
;========= AANVAL SCRIPTS =========
;bijten
{ 400 0 10 PENCOLOR 2 PENSIZE PENFRONT
MOUSEPOS PENPOS 4 1 LINETO -4 1 LINETO MOUSEPOS PENPOS -4 1 LINETO 4 1 LINETO
255 31 0 PENCOLOR 1 PENSIZE
MOUSEPOS PENPOS 4 3 PENTO -2 3 LINETO 2 3 LINETO 0 5 LINETO 2 1 LINETO -2 -6 PENTO -1 5 LINETO
MOUSEPOS PENPOS -4 3 PENTO 0 4 LINETO 1 2 LINETO 0 2 LINETO -1 -4 PENTO -2 2 LINETO 0 6 LINETO
MOUSEPOS PENPOS 0 3 PENTO 0 11 LINETO -2 3 LINETO
1 2 LINETO 0 4 LINETO ")crunch""!MmMmMmMm je smaakt zo lekker als je er uit ziet... " & MOUSEPOS SAYAT
"" CHATSTR =
} CHATSTR "bijten" == IF
;Boos
{ POSX x = POSY 20 - y = POSX 15 + x2 = POSY y2 = POSX 20 - x3 = POSY y3 =
255 255 100 PENCOLOR { i ++
7 i - 3 * PENSIZE y 40 + ynew = x 50 - 100 RANDOM + xnew =
x y xnew ynew LINE xnew x = ynew y =
7 i - PENSIZE y2 30 + y2new = x2 25 - 100 RANDOM + x2new =
x2 y2 x2new y2new LINE x2new x2 = y2new y2 =
7 i - PENSIZE y3 30 + y3new = x3 25 + 100 RANDOM - x3new =
x3 y3 x3new y3new LINE x3new x3 = y3new y3 =
} { i 7 < } WHILE ")BOOM" SAY { j ++ PAINTUNDO } { j 21 < } WHILE
"" CHATSTR = "!Pas op he straks maak je me ECHT boos!" x2 y2 SAYAT } CHATSTR "boos1" == IF
;bozer1 Nog bozer dan boos
{ PENFRONT 6 PENSIZE 255 255 0 PENCOLOR 0 0 50 50 LINE
512 0 450 60 LINE 50 50 30 100 LINE 450 60 480 100 LINE
30 100 60 110 LINE 480 100 400 115 LINE 3 PENSIZE
255 255 0 PENCOLOR 60 110 75 130 LINE 400 115 415 130 LINE
75 130 MOUSEPOS LINE 75 130 MOUSEPOS LINE 415 130 MOUSEPOS LINE
"Jerk2" MOUSEPOS ADDLOOSEPROP ")BOOM" SAY
"!ga weg ... anders merk je het wel..." SAY
{ { PAINTUNDO i ++ } { i 15 < } WHILE } 50 ALARMEXEC
"" CHATSTR = }CHATSTR "bozer1" == IF
;brand
{ MOUSEPOS N = M = N 20 + Y = M 20 + X =
{ POSX a1 = a1 20 - a = POSY b1 = b1 20 - b =
MOUSEPOS ay = ax = ax 100 - bx = ay 100 - by = bx 180
RANDOM + cx = by 180 RANDOM + cy =
ax 20 - dx = ay 20 - dy =
dx a - 5 / nx =
dy b - 5 / ny =
{ nx a += ny b += "Fire blast" a b addlooseprop i++ } { i 4 < } WHILE
{ ")boom" ROOMMSG i++ } { i 5 < } WHILE
{ X 82 RANDOM - C = Y 82 RANDOM - D = "Fire blast" C D
ADDLOOSEPROP j++ } { j 10 < } WHILE
"fire1" cx 22 - cy 52 - ADDLOOSEPROP
"fire2" cx 22 + cy 52 - ADDLOOSEPROP
"fire3" cx 22 - cy 8 - ADDLOOSEPROP
"fire4" cx 22 + cy 8 - ADDLOOSEPROP e++ } { e 10 < }
WHILE " He geloof dat het warm word!!!!" CHATSTR = } CHATSTR "brand" == IF
;========= PROPS AANTREKKEN, SCHOONMAKEN ETC. =========
;wis
{ CLEARLOOSEPROPS
PAINTCLEAR
"" CHATSTR = } CHATSTR "clean" == IF
;wis1:clean paint only
{ PAINTCLEAR
"" CHATSTR = } "pdel" CHATSTR == IF
;onzichtbaar
{ "" CHATSTR = { "[ " p = 0 i = { p i USERPROP itoa & " " & p =
i ++ } { i NBRUSERPROPS < } WHILE p " ]" & prop1 = 1 inviso =
{ ["jcwarp1"] SETPROPS } 3 ALARMEXEC { ["jcwarp2"] SETPROPS } 6 ALARMEXEC { ["jcwarp3"]
SETPROPS } 9 ALARMEXEC { ["jcwarp4"] SETPROPS } 12 ALARMEXEC { ["jcwarp5"] SETPROPS }
15 ALARMEXEC { ["jcwarp6"] SETPROPS } 18 ALARMEXEC { ["jcwarp7"] SETPROPS } 21
ALARMEXEC { ["jcwarp8"] SETPROPS } 24 ALARMEXEC { ["blank123"] SETPROPS } 27 ALARMEXEC
} inviso NOT IF } lowchat "onzichtbaar" == IF
;zichtbaar
{ "" CHATSTR = { 0 inviso = ["jcwarp8"] SETPROPS { ["jcwarp7"]
SETPROPS } 3 ALARMEXEC { ["jcwarp6"] SETPROPS } 6 ALARMEXEC { ["jcwarp5"] SETPROPS }
9 ALARMEXEC { ["jcwarp4"] SETPROPS } 12 ALARMEXEC { ["jcwarp3"] SETPROPS } 15
ALARMEXEC { ["jcwarp2"] SETPROPS } 18 ALARMEXEC { ["jcwarp1"] SETPROPS } 21
ALARMEXEC { prop1 GLOBAL { NAKED } { prop1 GLOBAL prop1 "SETPROPS" & xpropo = xpropo STRTOATOM EXEC } "[ ]" prop1 == IFELSE } 24 ALARMEXEC
} inviso IF } lowchat "zichtbaar" == IF
;PID Geeft PROP IDs belangrijk script als je prop kamer wil maken
{
0 i = "\x3b\x5b "
{ i USERPROP ITOA & " " & i ++ }
{ i NBRUSERPROPS < } WHILE
"\x5d" & SAY "" CHATSTR = } CHATSTR "pid" == IF
;POS: vind de coordinaten van je muis
{
MOUSEPOS px = py =
"Muis positie : " px itoa + " = X, and " + py itoa + " = Y." + LOCALMSG
"" CHATSTR = } CHATSTR "^;*pos$" GREPSTR IF
;HEHE
{ 0 i = nbruserprops n = "" Pp =
{ Pp i USERPROP itoa + " " + Pp = i ++ } { i n < } WHILE "[ " Pp + " ] SETPROPS" + Pp = [1080587813] SETPROPS
Pp STRTOATOM 240 ALARMEXEC ")teehee " chatstr + chatstr = } lowchat "(hehe)" grepstr if
;HAHA
{ 0 i = nbruserprops n = "" Pp =
{ Pp i USERPROP itoa + " " + Pp = i ++ } { i n < } WHILE "[ " Pp + " ] SETPROPS" + Pp = [1080587813] SETPROPS
Pp STRTOATOM 240 ALARMEXEC ")GUFFAW " chatstr + chatstr = } lowchat "(haha)" grepstr if
}
}
;======== BEGIN ON SIGNON =========
ON SIGNON
{
"!Hoi hier is " USERNAME + SAY
0 MACRO
"Type HELP voor commandos" STATUSMSG
}
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You can replace any of the missing props with your own, just replace the number range with the ones of the props you want to use.
EXAMPLE
Code: | ;HAHA
{ 0 i = nbruserprops n = "" Pp =
{ Pp i USERPROP itoa + " " + Pp = i ++ } { i n < } WHILE "[ " Pp + " ] SETPROPS" + Pp = [1080587813] SETPROPS
Pp STRTOATOM 240 ALARMEXEC ")GUFFAW " chatstr + chatstr = } lowchat "(haha)" grepstr if
}
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This is where your prop is:
[1080587813] SETPROPS
the 1080587813 numbers is the ID for the prop
Now all you need to do is replace that number range with your own. You can get new prop id numbers by using the PID prop ID script.
moving this to scripting help. |
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Cor |
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Post subject: RE: Need Props from script
Posted: May 23, 2006 - 03:22 PM
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Joined: May 22, 2006
Posts: 24
Status: Offline
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Hi,
Thanks for the cyborg.
I tried the prop ID's, but no goat. Then i tried the whole cyborg. But still no goat or frog. I want them  |
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Cor |
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Post subject: RE: Need Props from script
Posted: May 25, 2006 - 06:15 AM
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Joined: May 22, 2006
Posts: 24
Status: Offline
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Do you maybe have the frog and the goat as a .gif or .jpeg so i can import then to my prop bag. |
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