Author |
Message |
misunderstood091 |
|
Post subject: Come play Collossemu! Lots of Fun!
Posted: Jun 25, 2005 - 06:37 PM
|
|
Joined: Apr 27, 2005
Posts: 13
Status: Offline
|
|
Thanks to Janus, Mirrored Thoughts now has the fun game of Colosseum!! We always now offer Triple Traid and Quad Mist also two awesome games!! Come practice some Colosseum. We will arrange a tournament after we see people coming and play it!
Our address is
hidden.fastpalaces.com
port:9998 |
|
|
|
|
 |
Janus |
|
Post subject: RE: Come play Collossemu! Lots of Fun!
Posted: Jun 25, 2005 - 07:12 PM
|
|

Joined: Apr 12, 2005
Posts: 142
Location: Austin, Texas, USA
Status: Offline
|
|
A buddy of mine and I wrote TT, but, QM is still Foxy's. And Psy still deserves the credit for Colosseum, even after revamping the core of the game to play liter on older machines. His Tock game is also in that directory but I wouldn't recommend using that. It takes 3 to 5 loading rooms of PURE IPTSCRAE (can anybody say MEMORY HOG?) just to play it... It's my experience people usually get better at something with time, but Psy's Iptscrae abilities... uhhh, I would venture to say his abilities flopped more over time. Especially when you consider it when the guy declared the same GLOBAL 3 or more times within the same AtomList!
A chunk of the core of Colosseum from Balamb wrote: | damage GLOBAL
$1 GLOBAL
upav GLOBAL hitav GLOBAL doav GLOBAL
$4 $1 + damage =
cel GLOBAL
{
cel GLOBAL { damage GLOBAL damage -3 / damage + damage = } cel $2 == IF
{ damage GLOBAL damage 2 / damage + damage = } cel $2 - 1 == IF
} cel 2 == cel 4 == OR cel 6 == OR cel 8 == OR IF
{
cel GLOBAL { damage GLOBAL damage -3 / damage + damage = } cel $2 == IF
{ damage GLOBAL damage 2 / damage + damage = } $2 cel - 1 == IF
} cel 1 == cel 3 == OR cel 5 == OR cel 7 == OR IF
cdon GLOBAL $3 cdon =
celo GLOBAL $2 celo =
cmox GLOBAL
WHOCHAT WHOPOS SWAP cmox =
}
100 RANDOM cikpereva accy - < $4 -2300 > AND IFELSE
0 accy =
} $4 0 > IFELSE
" GREPSUB STRTOATOM EXEC
damage GLOBAL
cgoob GLOBAL celo GLOBAL ctrp GLOBAL
{ damage GLOBAL -1 damage = } cgoob 0 < damage 0 > AND IF
shield GLOBAL
{ damage GLOBAL -1 damage = } shield 1 == cgoob -1202 > AND cgoob 0 < AND IF
{ damage GLOBAL
{ damage GLOBAL -1 damage = } damage -1202 > IF
{ damage GLOBAL damage 1000 + damage = } damage -1201 < IF |
If you focus closely without developing a headache, you'll notice damage GLOBAL is in that 11 times!!! WTF?! Psy should work for Microsoft! The same 'bloating' philosophy at work! Seriously, I'm not clever enough to make this shit up! |
|
|
|
|
 |
|
| |